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	<title>Comments for Valley Games</title>
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	<link>http://valleygames.ca</link>
	<description></description>
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		<title>Comment on LIBERTÉ by Liberté, Egalité, Play Someday &#8211; Hot Games 2 Play</title>
		<link>http://valleygames.ca/our-games/classic-line/liberte/comment-page-1/#comment-4047</link>
		<dc:creator>Liberté, Egalité, Play Someday &#8211; Hot Games 2 Play</dc:creator>
		<pubDate>Fri, 16 Jul 2010 02:13:43 +0000</pubDate>
		<guid isPermaLink="false">http://valleygames.ca/?page_id=754#comment-4047</guid>
		<description>[...] own Warfrog Games first published the design in 2001.) Publisher Valley Games made the official announcement of the game on July 14 – Bastille Day, appropriately enough – and here&#8217;s the description [...]</description>
		<content:encoded><![CDATA[<p>[...] own Warfrog Games first published the design in 2001.) Publisher Valley Games made the official announcement of the game on July 14 – Bastille Day, appropriately enough – and here&#8217;s the description [...]</p>
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		<title>Comment on Valley Games &#8211; Conventions 2010 by Valley Games&#8217; 2010 Convention Schedule : TC Games And More</title>
		<link>http://valleygames.ca/2010/06/02/valley-games-conventions-2010/comment-page-1/#comment-3983</link>
		<dc:creator>Valley Games&#8217; 2010 Convention Schedule : TC Games And More</dc:creator>
		<pubDate>Fri, 18 Jun 2010 17:28:45 +0000</pubDate>
		<guid isPermaLink="false">http://valleygames.ca/?p=640#comment-3983</guid>
		<description>[...] Source   Share and Enjoy: [...]</description>
		<content:encoded><![CDATA[<p>[...] Source   Share and Enjoy: [...]</p>
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		<title>Comment on Valley Games &#8211; Conventions 2010 by ColtsFan76</title>
		<link>http://valleygames.ca/2010/06/02/valley-games-conventions-2010/comment-page-1/#comment-3974</link>
		<dc:creator>ColtsFan76</dc:creator>
		<pubDate>Sun, 13 Jun 2010 21:45:12 +0000</pubDate>
		<guid isPermaLink="false">http://valleygames.ca/?p=640#comment-3974</guid>
		<description>Not going to GenCon Indy?  Too bad.  It&#039;s the only convention I can get myself to.</description>
		<content:encoded><![CDATA[<p>Not going to GenCon Indy?  Too bad.  It&#8217;s the only convention I can get myself to.</p>
]]></content:encoded>
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		<title>Comment on Days of Steam by Review: Days of Steam from Valley Games &#124; LivingDice.com</title>
		<link>http://valleygames.ca/our-games/modern-line/days-of-steam/comment-page-1/#comment-3945</link>
		<dc:creator>Review: Days of Steam from Valley Games &#124; LivingDice.com</dc:creator>
		<pubDate>Thu, 06 May 2010 02:11:40 +0000</pubDate>
		<guid isPermaLink="false">http://valleygames.ca/?page_id=420#comment-3945</guid>
		<description>[...] &#8220;Days of Steam&#8221; from Valley Games is the first post-GTS board game review. &#8220;Days of Steam&#8221; (DoS) differs from the usual &#8220;build routes&#8221; train game paradigm and instead uses a tile-laying mechanic that allows players control over what routes are in the game. Placing a single city tile containing two goods on the board begins the game. Players (up to 4) choose different colored trains and places them on the starting city. Each player  places a track tile from their hand (you get three) in turn. As you play tiles, the black coal markers show how much steam you earn from the tile placement. You may move your train the number of spaces that you have steam in your current inventory.  Steam management is a crucial part of the game, as you cannot move without steam. Usually at a critical moment when you really needed to move, you run out! Moving one tile costs one steam, save for some hill tiles that cost two. Rather than place a standard tile, a player may place a new city with randomly drawn goods cubes on it instead. This allows players to manipulate which city appears near their current location. [...]</description>
		<content:encoded><![CDATA[<p>[...] &#8220;Days of Steam&#8221; from Valley Games is the first post-GTS board game review. &#8220;Days of Steam&#8221; (DoS) differs from the usual &#8220;build routes&#8221; train game paradigm and instead uses a tile-laying mechanic that allows players control over what routes are in the game. Placing a single city tile containing two goods on the board begins the game. Players (up to 4) choose different colored trains and places them on the starting city. Each player  places a track tile from their hand (you get three) in turn. As you play tiles, the black coal markers show how much steam you earn from the tile placement. You may move your train the number of spaces that you have steam in your current inventory.  Steam management is a crucial part of the game, as you cannot move without steam. Usually at a critical moment when you really needed to move, you run out! Moving one tile costs one steam, save for some hill tiles that cost two. Rather than place a standard tile, a player may place a new city with randomly drawn goods cubes on it instead. This allows players to manipulate which city appears near their current location. [...]</p>
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		<title>Comment on Valley Games Newsletter by Lloyd</title>
		<link>http://valleygames.ca/2010/04/01/valley-games-newsletter/comment-page-1/#comment-3866</link>
		<dc:creator>Lloyd</dc:creator>
		<pubDate>Mon, 12 Apr 2010 19:12:48 +0000</pubDate>
		<guid isPermaLink="false">http://valleygames.ca/?p=603#comment-3866</guid>
		<description>Thanks for the update guys.

I did not get this as an email as I have in the past?  Was this on purpose?</description>
		<content:encoded><![CDATA[<p>Thanks for the update guys.</p>
<p>I did not get this as an email as I have in the past?  Was this on purpose?</p>
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		<title>Comment on Canadian deliveries by Ian Hoffman</title>
		<link>http://valleygames.ca/2010/01/20/canadian-deliveries/comment-page-1/#comment-3843</link>
		<dc:creator>Ian Hoffman</dc:creator>
		<pubDate>Tue, 23 Mar 2010 14:37:09 +0000</pubDate>
		<guid isPermaLink="false">http://valleygames.ca/2010/01/20/canadian-deliveries/#comment-3843</guid>
		<description>Hi Torben,

I participated in the VG pre-order, received my game over a month ago.  Yesterday a letter showed up from FEDEX asking for $16.56 for customs, GST and PST.  I had though VG was to pay those expenses?

How can we proceed to rectify this situation?

Thanks!</description>
		<content:encoded><![CDATA[<p>Hi Torben,</p>
<p>I participated in the VG pre-order, received my game over a month ago.  Yesterday a letter showed up from FEDEX asking for $16.56 for customs, GST and PST.  I had though VG was to pay those expenses?</p>
<p>How can we proceed to rectify this situation?</p>
<p>Thanks!</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on Republic of Rome Errata by Joel Tamburo</title>
		<link>http://valleygames.ca/2010/02/16/republic-of-rome-errata/comment-page-1/#comment-3787</link>
		<dc:creator>Joel Tamburo</dc:creator>
		<pubDate>Mon, 01 Mar 2010 07:07:44 +0000</pubDate>
		<guid isPermaLink="false">http://valleygames.ca/?p=561#comment-3787</guid>
		<description>Two questions.

If I bought the game at my FLGS how do I get the &#039;0&#039; counters?

Also, as it stands the game has rules, counter, card and board errata. I know a Living Rules is pending, but how about properly sized patches for the board and cards?</description>
		<content:encoded><![CDATA[<p>Two questions.</p>
<p>If I bought the game at my FLGS how do I get the &#8216;0&#8242; counters?</p>
<p>Also, as it stands the game has rules, counter, card and board errata. I know a Living Rules is pending, but how about properly sized patches for the board and cards?</p>
]]></content:encoded>
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	<item>
		<title>Comment on Canadian deliveries by Kyle</title>
		<link>http://valleygames.ca/2010/01/20/canadian-deliveries/comment-page-1/#comment-3734</link>
		<dc:creator>Kyle</dc:creator>
		<pubDate>Mon, 08 Feb 2010 21:21:12 +0000</pubDate>
		<guid isPermaLink="false">http://valleygames.ca/2010/01/20/canadian-deliveries/#comment-3734</guid>
		<description>Just got my game :)</description>
		<content:encoded><![CDATA[<p>Just got my game <img src='http://valleygames.ca/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
]]></content:encoded>
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	<item>
		<title>Comment on Canadian deliveries by StevenE</title>
		<link>http://valleygames.ca/2010/01/20/canadian-deliveries/comment-page-1/#comment-3713</link>
		<dc:creator>StevenE</dc:creator>
		<pubDate>Thu, 28 Jan 2010 19:32:17 +0000</pubDate>
		<guid isPermaLink="false">http://valleygames.ca/2010/01/20/canadian-deliveries/#comment-3713</guid>
		<description>Can the folks at VG do a blog update for Big City?

I&#039;ve been waiting patiently for this one...

Thanks</description>
		<content:encoded><![CDATA[<p>Can the folks at VG do a blog update for Big City?</p>
<p>I&#8217;ve been waiting patiently for this one&#8230;</p>
<p>Thanks</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on Finally&#8230; by CosimShop-Blog &#187; Blog Archiv &#187; Republic of Rome: Fehlerhafte Counter</title>
		<link>http://valleygames.ca/2010/01/06/finally/comment-page-1/#comment-3708</link>
		<dc:creator>CosimShop-Blog &#187; Blog Archiv &#187; Republic of Rome: Fehlerhafte Counter</dc:creator>
		<pubDate>Tue, 26 Jan 2010 19:02:03 +0000</pubDate>
		<guid isPermaLink="false">http://valleygames.ca/2010/01/06/finally/#comment-3708</guid>
		<description>[...] Link: Republic of Rome-Blogeintrag [...]</description>
		<content:encoded><![CDATA[<p>[...] Link: Republic of Rome-Blogeintrag [...]</p>
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