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	<title>Comments on: Days of Steam</title>
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		<title>By: Review: Days of Steam from Valley Games &#124; LivingDice.com</title>
		<link>http://valleygames.ca/our-games/modern-line/days-of-steam/comment-page-1/#comment-3945</link>
		<dc:creator>Review: Days of Steam from Valley Games &#124; LivingDice.com</dc:creator>
		<pubDate>Thu, 06 May 2010 02:11:40 +0000</pubDate>
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		<description>[...] &#8220;Days of Steam&#8221; from Valley Games is the first post-GTS board game review. &#8220;Days of Steam&#8221; (DoS) differs from the usual &#8220;build routes&#8221; train game paradigm and instead uses a tile-laying mechanic that allows players control over what routes are in the game. Placing a single city tile containing two goods on the board begins the game. Players (up to 4) choose different colored trains and places them on the starting city. Each player  places a track tile from their hand (you get three) in turn. As you play tiles, the black coal markers show how much steam you earn from the tile placement. You may move your train the number of spaces that you have steam in your current inventory.  Steam management is a crucial part of the game, as you cannot move without steam. Usually at a critical moment when you really needed to move, you run out! Moving one tile costs one steam, save for some hill tiles that cost two. Rather than place a standard tile, a player may place a new city with randomly drawn goods cubes on it instead. This allows players to manipulate which city appears near their current location. [...]</description>
		<content:encoded><![CDATA[<p>[...] &#8220;Days of Steam&#8221; from Valley Games is the first post-GTS board game review. &#8220;Days of Steam&#8221; (DoS) differs from the usual &#8220;build routes&#8221; train game paradigm and instead uses a tile-laying mechanic that allows players control over what routes are in the game. Placing a single city tile containing two goods on the board begins the game. Players (up to 4) choose different colored trains and places them on the starting city. Each player  places a track tile from their hand (you get three) in turn. As you play tiles, the black coal markers show how much steam you earn from the tile placement. You may move your train the number of spaces that you have steam in your current inventory.  Steam management is a crucial part of the game, as you cannot move without steam. Usually at a critical moment when you really needed to move, you run out! Moving one tile costs one steam, save for some hill tiles that cost two. Rather than place a standard tile, a player may place a new city with randomly drawn goods cubes on it instead. This allows players to manipulate which city appears near their current location. [...]</p>
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		<title>By: Days of Steam &#8211; ponownie &#124; GamesFanatic.pl</title>
		<link>http://valleygames.ca/our-games/modern-line/days-of-steam/comment-page-1/#comment-2881</link>
		<dc:creator>Days of Steam &#8211; ponownie &#124; GamesFanatic.pl</dc:creator>
		<pubDate>Sun, 06 Sep 2009 08:34:17 +0000</pubDate>
		<guid isPermaLink="false">http://valleygames.ca/?page_id=420#comment-2881</guid>
		<description>[...] [źródło: Valley Games] VN:R_U [1.6.3_896]Oceń tekst:Ocena: 0.0/10 (padło 0 głos&#243;w) [...]</description>
		<content:encoded><![CDATA[<p>[...] [źródło: Valley Games] VN:R_U [1.6.3_896]Oceń tekst:Ocena: 0.0/10 (padło 0 głos&oacute;w) [...]</p>
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